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More from ~Stefan-Ozturk-Cz

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May 25, 2011
9.7 MB
6768×4512
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Comments: 6
Favourites: 2 [who?]

Views: 446 (1 today)
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Creative Commons License
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:iconstefan-ozturk-cz:
3dsmax, Zbrush, Vray, Photoshop
Rendertime: 12 hr
421.000 poly's
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:iconstefan-ozturk-cz:
Hoho... Thank you salimljabli :) Muck is King... I will try to fix the points in the next days ;)
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:iconsalimljabli:
~salimljabli Jun 4, 2011  Professional Digital Artist
nice lighting dude ! and i completely agree with my brother Muck one !
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:iconstefan-ozturk-cz:
Thank you buddy... :) Want an Mazda too ^.^
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:icondubberrucky:
great rendering mate. great studio setup and great car cause i own a mazda 6 in black
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:iconstefan-ozturk-cz:
First of all thx for the kind Comment...
I never thought in that way. good criticism.
I'm a really noob on rendering with Vray coz my ability is to make lowpoly models for games. ^^ I changed some settings like the number of passes. My last render from the backside took 5:43:03 hr. (6768x4512) :)

BTW: Your portfolio is amazing Sir... respect. :)
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:iconmuck-one:
~MUCK-ONE May 26, 2011  Professional Digital Artist
Great start! I have some small things which are fast to fix... You should define the shape of the car a little bit more and turn the front wheels in the other direction ( right ) a automotive brand never wants to see the tire, they wanted to see theire rim ;-)

12hr is definitly too long... there must be something totally wrong in your set up. Normally a rendering of such a scene should never render longer than 3 hours in a resolution of 6-7k px !
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